SOMA
You are always safe

The Team

  • Ryan Seville Director, Editor
  • Samuel Justice Sound Design
  • Frictional Games Client
  • Evolve PR Agency

What the client wanted

Psychological horror legends Frictional Games were set to release SOMA on Xbox One and planned to include something called “Safe Mode,” which allowed the player to discover SOMA’s incredible storyline without having to be too concerned with monsters.

The Interviewer

As there wasn’t a lot of new visual content with this release, I wanted to create a trailer that felt fresh and was entertaining as a standalone asset. I created a script featuring a mysterious AI purgatory and introduced a new character, The Interviewer: a program designed to judge empathy and the presence of human emotion.

Live-action blended with game play

To achieve this I took actor Stuart Gillies and filmed only his face in the darkness, then heavily processed the footage to make it feel like a simulation of an interview. From there I worked with Frictional to build out custom scenes, presenting assets from the game in a new way to illustrate the thought experiments that the Interviewer was suggesting.

The result is an eerie trailer that pulls you back into the world of SOMA
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